Wednesday, August 23, 2017

How the Heck did I miss this?

Warning Order is a free online wargaming magazine. Loaded with reviews, scenarios, and thoughtful articles it also has the color photos that would make it a match for one of the British glossies if it were published in a hardcopy format.

Take a look and be prepared to spend some time, there are now 46 issues published. 

Enjoy!

Sunday, August 13, 2017

Update gaming schedule

     Sunday 20AUG17 at 1200hrs at my place.
Schedule: noon Sci-Fi board game XIA
                 1500hrs  next game not yet decided
                 1900 hrs  dinner
                 2000hrs  yet another game

Honest Dan is in town, hopefully he can make it.

See ya!

Thursday, August 10, 2017

I hate when this happens....

.....somebody beat me to it!



       My grand plan for building a Pirates game wherein the ships sail around in an imaginary sea and the game tables are islands has already been done. And in grand style I might add. R.U.P. found this gem that I somehow missed ages ago when it showed up on Jay's Wargaming Madness blog (which is an interesting way to spend some of your free time, I might add). Check his post here for more pictures.

Sunday, August 6, 2017

Nine Years War, a minor action Pikeman's Lament AAR

     The French confronted the Dutch in some anonymous corner of the Netherlands on the fringes of the main armies. Pikeman's Lament (once again) handled the action admirably; I wish I could claim my generalship was as effective. 30 points on a side; the Dutch had two units of Shot, two of Trotters, two units of Forlorn Hope and a single unit of Commanded Shot. Opposing the the French possessed three units of Shot, two units of Gallopers, two units of Commanded Shot and a lone Forlorn Hope.


the battle begins, I had advanced the two units on my left then failed a Command roll,
 this turned out to be a theme for both myself and oldSarge in this game

Thursday, August 3, 2017

A Little More Housekeeping

I just finished reorganizing all of the Perry Brothers, Victrix, Wargames Factory, Warlord Games, and Fireforge 28mm plastic minis and Zvezda and Plastic Soldier Company  kit reviews so that they link back to the original review instead of being one long run-on page. Hopefully this will help anybody looking for a particular kit.

Wednesday, August 2, 2017

Black Powder in the Mountains, Spain 1810

     We had decided to take a break from Pikeman's Lament and dust off some old figures and rules for a game of Black Powder set in Spain set in 1810.

enthusiastic, but frightfully unprepared, the militia assemble in the pass

       Moore had fled long ago, Wellington is lurking near Portugal and the Spanish find themselves trying to eject the French from Spain on their own. There are still significant portions of the old Royal Army operating in Spain as well as some of the newly-raised militia troops. The Spanish have decided to fortify and hold one of the narrow passes between the French armies in an effort to keep the enemy scattered. They have asked some locally raised militia to hold the pass while divisions of regular troops move into the area. With this pass seized, and a respectable sized force of Royal troops assembled, the Spanish will force the French to spend the winter short of supplies, fragmented with poor communications and surrounded by a hostile countryside.
       The French, to no one's surprise, have taken exception to this plan and have moved vigorously to thwart it. The stage is set for battle.

Monday, July 24, 2017

Gaming update



           oldSarge dropped by on Sunday and we got his year closed out in the Neulandia Campaign; two hard-fought battles in which he caught the Bandits in the open and then chased them into their mountain hideaway.  The next opportunity I have for gaming is Thursday evening at 7pm.

       Ideas on games, period, or which rules are open at this moment.

Wednesday, July 12, 2017

Somewhere in Africa......B'Maso After Action report

     Once again Rich Uncle Pat has graced us with one of his cleverly contrived and beautifully presented games. This outing involved a stolen aid convoy, foreign mercenaries, rebels and an invasion by an aggressive neighbor. So, in other words, an unusually quiet afternoon in these parts. But far and away the most striking thing about the game is that it took place in a shanty-town that covered the entire 6x4 foot table. These little gems had been acquired from tinned-pears via Ebay.UK who produces them in 15mm/20mm/28mm and is also open to commissioned projects. He can also be found on Facebook at Tinned Fruit Buildings. I was completely blown away with the look and the fact that each and every one was a hand-crafted original. Simply Awesome!

R.U.P. has more buildings but we needed to have room for a few minis!

A view from the other end, just as stunning

the mean streets down by the docks

hardly a bustling waterfront, but then, civil war is usually bad for commerce

Friday, July 7, 2017

A Return to the Rampant Lion

     Inspired by the fun we were having with Pikeman's Lament Joe and I decided to dig out Lion Rampant and my old 15mm Middle Ages troops and play a game. I have to admit that my first experiences with Lion Rampant left a bad taste in my mouth. As I have played more of Mersey's games I understand his design ideas a bit better and have come to terms with my old apprehensions.

     True to form, instead of playing a game of twenty-four points a side we thought that we would give a sixty point battle a try. We did make two changes; we broke each force into three Battles, these groups diced as separate entities so that one bad die-roll didn't freeze the action all the way across the table, secondly we decided that each base represented two figures (ignoring the number of figures mounted on the base) this changed the look of the game a great deal.

     I chose a force heavy on firepower, crossbows with pavises, a couple of blocks of Foot Sergeants and some Fierce Foot supported by two units of dismounted Knights, my only mounted troops were one unit of Knights and one of Mounted Sergeants. Joe opposed me with three units of Elite Archers, one unit of Foot Sergeants, Two units of Mounted Knights and five of Mounted Sergeants.

the right flank of Joe's army, a threatening mass of cavalry, four units of Mounted Sergeants


in the distance the rest of Joe's force; four units of Elite Archers flanked by a unit of Foot Sergeants, on his far left two units of Mounted Knights and another unit of Sergeants 

nearer is my army with (left to right) Mounted Sergeants backed by Mounted Knights then alternating units of crossbow and Foot sergeants backed by Foot Knights on my far right  a unit of foot sergeants and two units of Fierce Foot

Still Further Lamentations

     Once again I had an opportunity to play a quick game and my sole opponent was Joe, we quickly resolved on playing a round of Pikeman's Lament. I had a scenario in mind for a Napoleonic game but the it translated well to the 1690's so I laid it out on the table.

     The situation is that a convoy of siege guns needs to be delivered to the besieging army, it is being escorted by a group of infantry with a nominal cavalry escort. Word of the convoy has been passed to the opposing side. They don't have the forces to lift the siege but there is a handy force of elite cavalry and brave infantry. With steely nerve and a dash of luck they just might be able to intercept the convoy and destroy the guns and disperse the crews.


the place of battle, the convoy will arrive from the far end, 
dicing to decide which road they are on

Friday, June 30, 2017

Further Lamentations, a Pikeman's Lament AAR

     This being one of my favorite periods and once again having just Joe as an opponent it seemed a perfect time to give The Pikeman's Lament rules another go 'round. We agreed on standard size companies  but threw an added spin on it by gaming with my (ancient) Minifigs 15mm ECW forces. A little playing around with the look of things we decided that each base of figures would stand in for two figures under the rules; this gave a good looking game and matched the physical space that the larger 28mm figures would have occupied thus saving us from having to scale the moves and ranges. The battle was a heads-up fight to make sure things worked as we hoped they might.

we chose standard 24 point companies

Thursday, June 29, 2017

Truly Stunning Work

  

     Look at the models then guess the scale then follow this link to be truly amazed!
Then back up a page to his albums and prepare top be awestruck! Talent like his is absolutely humbling.